
There is also an options screen, which allows you to alter the size of the blast radius, the different types of landscapes available, and so forth. Any game can be exited from by pressing the ESC key. Target Practice makes both tanks player-controlled, as well, but goes on for an infinite number of rounds and allows you to test any weapon you want, instead of picking from a random list before the game. The author claims there is a high score list available for two-player mode let me know if you find it, since I certainly haven't. The controls, by the way, are easy to learn: changing power and angle, firing, and moving your tank (a boon, though it can only be used 5 times a game) all can be done with the mouse and/or keyboard. Two Player simply makes both tanks player-controlled the competitors have to share the keyboard, so make sure you avoid playing with bad sports. (It has modifiable difficulty levels on a 1-10 scale, but save for the first few notches, the differences in strength are so small as to almost be unnoticable.) It plays fairly well, but is not nearly as hard on its highest levels as a game reliant on trajectory and power should make it. The first option pits you against a computer-controlled tank. Pocket Tanks is playable in three different modes: One Player, Two Players, and Target Practice.

Each player exchanges fire with the other, and the person with the most points at the end of the ten volley-sets wins. Each player picks ten weapons before the game begins, and uses these weapons to make big holes in the ground, knock their opponents' tank every which way, and, most importantly, get points for good hits. Pocket Tanks takes two tanks, one for each player, and places them on opposite sides of a randomly designed, easily destroyable landscape.

The concept, with minor variations from game to game, is basic: fire weapons at an enemy on the other side of the screen to do damage.

With many of the first computers created solely to calculate weapon trajectories, it could be said that artillery computer games are as old as their medium. A fairly entertaining computer artillery game in the vein of ' Worms', ' Tanks', and ' Gorillas', available as freeware, but with buyable expansion packs.
